This page lists all the Barbarian Talents available to the Barbarian.
Name | Prerequisite | Description |
---|---|---|
Animal Senses (Ki) | Animal Aspect bond | When selecting this path the barbarian low-light vision and scent while raging. |
Armor Ripper | - | While raging the barbarian gains a +2 bonus to MSB checks made to sunder when using natural weapons. |
Brawler | - | While raging the barbarian gains the benefits of Improved unarmed strike. If the barbarian already possesses this feat or is using a natural weapon their damage die instead improves by 1 step. |
Brawler, Greater | Brawler Talent | While raging the barbarian may once per round add his Endurance modifier to a single unarmed strike, or to the damage of his unarmed strike when maintaining a grapple. In addition the barbarian is treated as a size category larger for the purposes of determining his MSB and saves for grapple maneuvers. |
Breathtaker | - | While raging, whenever you make a successful melee attack against an opponent that is holding its breath, that opponent loses a number of rounds of breath equal to your damage bonus from rage. |
Breathtaker, Greater | Breathtaker Talent | While raging, your grapples become so brutal the target becomes unable to breathe and must hold their breath as long as you control and maintain the grapple. In addition half the bonus from breathtaker applies any time the barbarian choses to deal damage as part of a grapple. |
Clear Mind | Clarity aggression | Once per round you may reroll a failed Mental save by spending 1 fury as a reaction while under the effects of clarity. |
Evade Reach | Barbarian 4th | Some barbarians are adept at fighting foes much larger than themselves. Once per round as a reaction the barbarian may choose a single foe within his line of sight. Until the start of his next turn, that target’s reach is treated as if it were 5 feet shorter when interacting with the barbarian. The barbarian may treat a foe’s reach as 5 feet shorter for every 5 levels of barbarian beyond 5th he possesses. |
Fast Rider | Mounted Fury bond | The speed of any mount the barbarian rides is increased by 10 feet while raging. |
Fearless Rage | Barbarian 10th | While raging the barbarian ignores the effects of the shaken condition and reduces the effects of the frightened condition to shakened. |
Feral Rager | Animal Aspect bond | The barbarian chooses either 2 claws (1d6) or a bite (1d8), he gains this natural weapon while raging. In addition while raging the barbarian’s base speed increases by 10 feet. If the barbarian already possesses the selected natural weapon he instead increases the damage size of the selected type of natural weapon by 1 step; but still only while raging. |
Feral Rager, Improved | Animal Aspect bond, Feral Rager Talent, Barbarian 10th | When raging, the barbarian gains a single bonus attack with a natural weapon at a -5 penalty when making a focused attack. In addition all the barbarian’s unarmed strikes and natural weapons are treated as having the deadly weapon feature. |
Ferocious Mount | Barbarian 10th, Mounted Fury Talent. | The barbarian’s mount gains the benefits of any barbarian talents that are a non-activated passive effect when the barbarian is raging. It does not gain the benefit of any barbaric paths that require actions to activate, even if they are free actions. |
Fight Response | - | When the barbarian attempts a saving throw against a fear effect, he can enter a rage as a reaction (as long as he normally would be able to rage). The barbarian gains a +2 bonus on their saving throw against the triggering fear effect. |
Frightening Appearance | - | The barbarian gains a +1 bonus on intimidate checks plus an additional +1 for every 5 barbarian levels he possesses. These bonuses are doubled while raging. |
Furious Severity | Fury | The barbarian’s maximum fury pool increases by 1 + 1 per 5 barbarian levels. |
Greater Companion | Mounted Fury Talent, Barbarian 6th | The barbarian’s companion gains the armored companion talent even if it does not meet the prerequisites. In addition the Barbarian treats his SPB as 1 higher for the purposes of determining the number of hit dice his companion possesses. |
Hurling, Greater | Barbarian 4th, Hurling aggression | The barbarian increases the range increment of any thrown weapon or object by 10 feet. In addition the maximum size he may lift and throw with hurling by one size category. |
Hurling, Mighty | Barbarian 10th, Greater Hurling Talent | The barbarian may lift and throw an object to a maximum of two size categories larger than himself when using Hurling. In addition the barbarian may treat the attack made with hurling as a focused attack; though it raises the base AP of the focused attack action by 2 to perform. |
Hybrid Fury (Ki) | Animal Aspect Talent, Barbarian 10th | The barbarian gains the benefits of his Animal Aspect even while he is not raging. In addition he gains the benefits of any Barbaric Paths with Animal Aspect as a prerequisite that require him to be raging even while he is not raging. |
Internal Resilience | Barbarian 8th | While raging the barbarian ignores the effects of the sickened condition; and the effects of the nauseated condition is reduced to sickened. |
Juggernaut | - | The barbarian gains proficiency in all martial heavy armors. In addition while raging the barbarian may treat his strength modifier as 1 higher for the purposes of determining penalties from the strength rating of his armor and shield. He may treat his strength modifier as an additional 1 higher for every 5 barbarian he possesses. |
Juggernaut, Grand | Juggernaut Talent, Barbarian 10th | The barbarian may choose each round to apply his temporary hit points from rage to his armor instead of himself, but when doing so only applies half his temp HP to his armor. In addition the barbarian may spend 2 fury as a reaction to convert a number of points of precision damage from an attack into normal damage equal to his barbarian level. |
Naked Courage | - | When wearing no armor (shields are allowed) the barbarian gains a +1 armor bonus to AC. This bonus increases by an additional +1 for every five levels of barbarian he possesses. |
Naked Courage, Greater | Naked Courage Talent | When wearing no armor or a shield the barbarian improves the temporary hit points gained from raging by an additional 2 + 1 per 2 barbarian levels. |
Pack Flanker | Tribal Bond bond | The barbarian gains a+1 bonus on attack rolls, and +2 bonus on damage rolls against a target with the flanked condition. |
Raging Giant | Barbarian 10th | The barbarian may treat himself as one size category larger for the purposes of determining what weapons he may wield without penalty. This ability stacks with other feats and abilities that allow the barbarian to wield larger weapons. |
Reckless Striker | - | The barbarian may take an additional -1 penalty to AC while raging to gain a +1 bonus to attack rolls. This penalty to AC and bonus to attack rolls increase by an additional 1 for every 4 levels in barbarian he possesses. |
Scavenger | - | The barbarian may ignore the penalties to attack rolls for wielding a weapon with the broken condition. In addition he treats any weapon with the broken condition as having the serrated weapon property. |
Swiftness | - | The barbarian increases their movement speed by 5 plus an additional 5 per 5 levels of barbarian he possesses when charging. This ability only functions while the barbarian is not wearing heavy armor. |