NameAssociated SkillDescription
AcrobatAcrobaticsYou are more nimble than most and have learned to use these skills in your work. The rogue may use their Acrobatics check in place of Athletics for the purposes of jumping. If the Rogue possesses the Agile Leaper minor perk they may use Acrobatics in place of all Athletics checks.
BurglarStealthYou are adept in sneaking in the night. Your movement speed increases by 10 feet when moving while attempting to stealth.
DuelistBluffWhen wielding a weapon with the Dueling keyword the rogue gains a +1 bonus to bluff checks made to feint a creature and a +1 to sense motive and Mental(Foc) saves made against Feints made against the rogue. This bonus increases by 1 for every 10 ranks of Bluff she possesses (minimum 0). This bonus is not increased for wielding multiple weapons with the Dueling keyword.
DungeoneerDisable DeviceYou are cautious and capable in a dungeon, you are skilled at finding dangers and dispatching them in dungeons and crypts. The rogue gains Trapfinder skill feat as a bonus feat, if the rogue already possesses this feat or gains it later they instead gain a +2 untyped bonus on disable device checks.
Hired MuscleIntimidateYou have worked as a hired goon to both attack and intimidate those who would cause trouble for your boss, through this you have learned how to be even more aggressive in your dealings. The rogue reduces the AP cost to intimidate a foe by 1 (minimum 1). In addition the rogue treats herself as one size category larger for the purposes of determining any bonuses of penalties related to intimidating a target.
PickpocketSleight of HandHumble beginnings as a simple pickpocket the rogue is adept at making the belongings of others their own. The rogue may add their level to any Sleight of Hand checks made to take an object unnoticed for the purposes of a creature attempting to notice your sleight of hand check.
PoisonerProfession(Toxicologist)The rogue is adept at the use and creation of poison willing to use any tactic to achieve their goal. The poisoner gains the Poison Use skill feat as a bonus feat, if the rogue already possesses this feat or gains it later they instead gain a +2 untyped bonus on Profession(Toxicologist) checks.