Associated Ability Modifier: Focus

Your senses allow you to notice fine details and alert you to danger. Perception covers all five senses, including sight, hearing, touch, taste, and smell.

Common Uses

Perception has numerous uses; primarily in noticing creatures and objects. Perception is used as a opposed skill check against stealthy opponents. Otherwise perception is used to notice details within the environment. The DCs to notice these details varies depending on conditions, distance, or how noticeable the detail itself is. The following table is a list of adjustments to the DC of a particular perception check.

Perception checks should be made in secret by the GM as a creature would not be aware if they missed something or not or how well their search was done.

DetailPerception DC
Hear the sound of battle–10
Notice the stench of rotting–10
Detect the smell of smoke-5
Hear the details of a conversation0
Notice a visible creature0
Determine if food is spoiled5
Hear the sound of a creature walking10
Hear the details of a whispered conversation15
Find the average concealed door15
Read the lips of a creature speaking to glean what is being said.25
Hear the sound of a key being turned in a lock20
Find the average secret door20
Hear a bow being drawn25
Sense a burrowing creature underneath you25
Notice a pickpocketOpposed by Sleight of Hand Check
Notice a creature using StealthOpposed by Stealth Check
Find a hidden trapDetermined by Trap DC
Modifiers to Perception DCDC Modifier
Distance to the source, object, or creature+1/10 feet after 50 feet away.
Hearing through a closed door+5
Hearing through a wall+10/foot of thickness
Observing something from higher ground (at least 10ft higher than the creature or object, such as from a watchtower)-5
Other Favorable conditions–2
Other Unfavorable conditions+2
Creature making the check is asleep+10
Creature or object is invisible+20
Creature or object is noticeably changing light level (such as emitting an area of light in a darker room or dark in a light room)-10
Object is larger than you-1 per 5 foot square it occupies beyond the first.
Object is smaller than you+1 per size below yours.

Action/Retry

Most Perception checks are made in reaction to something as some sort of stimulus (such as a creature approaching). Intentionally searching for stimulus is a 2 AP action.

When actively searching you can attempt to search again using a separate action; attempting to sense something you missed the first time.