DescriptionThe source of this disease is not fully understood, but it is characterized by the creature’s constant shaking; making precise activities more difficult. Tremor has no direct cure and requires magical intervention to cure.
TypeInjury
DC16
Onset Time1d4 days
Onset Effect-4 penalty to all Agility-based skill checks.
CureIncurable(see note)
Frequency4/day
Save TypeResilience(End)
EffectThe creature becomes staggered for 1 round, and gains the effects of the entangled condition for 1 minute thereafter. **Note**: Tremor is incurable and requires a form of magical treatment to remove.