| Keywords | Wind |
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| Cost | 5,000 GP |
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| Casting time | 10 Minutes |
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| Component cost | 1,800 gp |
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| Prerequisites | BCB 8th, Air (Essence) or Void (Air-Anima) Affinity talent |
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| Duration | 1 hour per BCB |
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| Description | This ritual grants the ability to fly at a speed of 80 feet as a full-round action, with a bonus on fly skill checks equal to half your BCB. This spell affects the caster plus one additional medium creature per 2 BCB; 4 medium creatures count as 1 large (4 large count as 1 huge creature, etc..). Each creature wishing to utilize this flight must spend a full-round action each round to continue to fly. If a creature does not spend the full-round action they instead fall a mere 60 feet per round and take no damage upon landing while the spell is in effect; if the spell would expire during this fall the normal rate of falling resumes. A creature may resume flight at any time while the spell is active by spending full-round actions again. A creature who is unable to take a full-round but can still take standard actions (such as being staggered) may still fly as a standard action, but the speed of the flight is reduced to 40 feet. When using this spell for long-distance movement, you can utilize this without tanking nonlethal damage; this means you can cover 64 miles in an 8-hour period. |
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