KeywordShell, Evocation
PrerequisitesOne Affinity Keyword Universal Talent
TargetOne Creature
DurationConcentration or 1 minute per BCB (see description)
RangeTouch
Action3 AP
Saving ThrowMental negates (harmless)
Spell ResistanceNo
DescriptionYou can surround a target with a protective layer of elemental energy for as long as you concentrate, or you can spend a spell point to allow the spell to continue without concentration for 1 minute per BCB; and may dismiss the spell as a 3 AP action. When using Elemental Shell, the caster selects an elemental affinity talent that they possess. The target gains Resist 1 against this element; this Resist increases by 1 for every 4 BCB against the selected affinity. A creature may have only one elemental shell active at a time; subsequent castings overwrite an existing Elemental Shell.


General Elemental Shell Talents


Expanded Resistance

SpellElemental Shell
PrerequisiteElemental Shell
BenefitYour Elemental Shell also provides Resist against the selected Affinity�s Essence and Anima elements rather than just the element applied to the spell.

Retributive Burst

SpellElemental Shell
PrerequisiteElemental Shell, Retributive Protection
BenefitIf a creature lands a critical hit against the target of your Elemental Shell with a melee attack, you may end the spell as an reaction to instead treat it as a normal hit and create a Burst 5 discharge of elemental energy, dealing 1d6 damage (of the type chosen when casting Elemental Shell) per BCB.

Retributive Protection

SpellElemental Shell
PrerequisiteElemental Shell
BenefitIf a creature strikes the target of your Elemental Shell with a melee attack, that creature suffers 1 point of damage (of the type chosen when casting Elemental Shell) per BCB.

Vampiric Shield

SpellElemental Shell
PrerequisiteElemental Shell, Retributive Protection; Decay(Nature-Anima) Affinity, BCB 6th
KeywordNecromancy
BenefitYou may spend an additional spell point when casting an elemental shell of Decay(Nature-Anima). When your elemental shell is damaged by an attacker you are healed for 50% of the damage dealt (minimum 1).

0 items under this folder.